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# 5

Co-founder & Head of Operations

Alan McDairmant

I love working with lots of different people and making games. I am passionate about driving things forward and collaborating with people. I see game making as an adventure and bring my passion and energy to everything I do. I live with my amazing wife Clare, 3 kids, cat and new addition a French Bulldog called Leon, in Edinburgh. We love the city and experience it to the fullest! I am passionate about cinema, board games and tabletop games of all types and have a huge collection. I’ve also been a Dungeon Master since I was a kid and still love creating worlds for my players to have mayhem when we gather and roll dice. I love to walk my dog with my wife and go for a run in Meadows park in Edinburgh. Movies in my local independent cinema is also a great way to escape into a great story.

_favourite Game

Gauntlet

_favourite BOOK

Only Forward

_Currently learning

Editing and MIx controllers

Questions & Answers
Questions & Answers
Questions & Answers
Questions & Answers
Questions & Answers
Questions & Answers
Questions & Answers
Questions & Answers
Questions & Answers
Questions & Answers

Q

Earliest gaming memory?

Answer
Either playing Pong on an old Atari or spending ages trying to get a game to work on my ZX81

Q

What was the game that triggered you looking at games as a career?

Answer
Hard to say. When I was a kid I used to modify games I typing in from Input magazine and I remember making a Breakout style game that really triggered and interest in me.

Q

What did you study at School or Uni that you feel was valuable for a career in games?

Answer
I always had a love of art, particularly animation and illustration, and made it my goal to spend as much time as possible in the art department. I think in my final year of high school I barely left the art class rooms, spending my time there on my portfolio, learning photography and attending drawing classes. From there I studied a one year collage foundation course, which gave me a good taster of all subjects in art and led me to study Animation And Film at Edinburgh College of Art. There I had access to a Mac (this was 1990!) so I took my interest in home computing and programming and combined it with traditional drawn animation. This blend of computer aided and traditional animation developed my skills. I was also always the more project management type in my year group and a project with the BBC confirmed this, as I took control of the project planning and organising, as I naturally filled those shoes. These passions, along with a lot of luck, got me my first job as an animator working on CD Rom based kids games. Training new hires in a growing studio took me to leadership and eventually the producer or project managment, side of things, again playing to my strengths and passions.

Q

What game that has inspired you the most?

Answer
Gauntlet had a huge influence on me in terms of the sheer fun of social gaming around a cabinet together pouring in 10p coins

Q

What is the first game you worked on?

Answer
A kids game called The Fish That Could Wish voiced by Robbie Coltrane!

Q

Games you’re the proudest to have worked on?

Answer
Hard to pick one but the journey we went on with the game changing content of Burnout Paradise with a years worth of amazing new content and play experiences was a lot of fun to make and delight players with.

Q

If you weren’t making games?

Answer
I would start a board gaming café in Edinburgh and play and design games all day while drinking amazing coffee

Q

Top 3 games of all time?

Answer
Gauntlet – spent so much time playing this with friends Elite – blew my mind as a kid for it openness Final Fantasy VII – first time I got teared up playing a game

Q

Hardest Game Boss?

Answer
Anything in Elden Ring. Its an incredible game that’s brutal. I played it so much and kept coming back for more as I was punished over and over again :-)